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The Online Concept Of Ever Quest
2009-09-24 00:00:00
Ever since Ever Quest launched its online concept of strategic gaming and of creating everquest accounts, internet resellers worldwide have sold EVER QUEST accounts with hundreds of different characters and levels. The best part is that they can be transported to your server. Your local server!!!!! And at any time of the day or the night you will find Three thousand EVER QUEST accounts active over the internet. There is action 24 Hours a day 7 Days a week! These accounts are purchased by resellers from people who made them (normally residing from the USA & Europe and resold to people who want to play.

You can customize your EVER QUEST account the way you like to play it and with the aid of numerous companies that have come up you can relocate your account to any server that you wish to or securely transfer your EVER QUEST account. Your EVER QUEST account is far more advanced than the regular 20 MMO Games (Massiv...
Saga of Changes?
2009-09-22 00:00:00
Welcome to the 580th Edition of Loading... If you aren't reading this in your e-mail, you could be. Sign up.Are you looking for the latest industry headlines? Look no further.
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Real World News - You Can't Make This Up 1. Daily ColumnBig news today, but first...I wasn't very clear in the column yesterday. That's a real shocker I know. Apparently I touched on a hot subject though, as I received no less than 80 e-mail telling me I was either brilliant or a good selection for a permanent dunce cap.I did not mean to insinuate that level 1 MOBs should be incredibly difficult to defeat. I was simply trying to say, in my normal awkward, hard to understand way, that we don't need to kill 20 rats at level 1. Let me start out fighting something that is "perceived" to be more powerful. Let me be a hero from level 1 on. Let me start the game defending my homeland from towering titans or armies of minotaurs. Let me feel heroic from the moment that I begin the game and not an insignificant peon who is sent out to wrest rat's fangs from their long dead mouths.The titans and minotaurs don't need to be incredibly difficult to dispatch. It's all perception. I perceive that I am more important, more heroic if y...
Dual-Specced Characters May be Available in the Next Big WoW Content Update
2009-09-18 00:00:00
We've known that Blizzard has been working on a "dual-spec" character solution since it announced it at BlizzCon. Dual-Spec means that you can essentially create two different versions of the same character. You might have a warrior set up to do maximum damage, but when a group needs you for their five-man dungeon, you can switch over to a tanking spec built to absorb damage. It's an often-requested feature that'll help solve one of the biggest lingering issues with World of Warcraft (the difficulty in getting a good group together). But it's not an e...
Organizing and Maintaining an Online Role Playing
2009-09-16 00:00:00
As foolish as this phrase might sound, it will help you start your road to recovery from video game addiction. Sound familiar? It should, since it is the phrase that people associate with alcoholics trying to battle their dependence on alcohol. But what does alcoholism have to do with  video game addiction? Addiction is now defined, according to the Diagnostic and Statistical Manual of Mental Disorders (DSM-IV TR), as "substance dependence" and list the following symptoms as warning signs of addiction, with video game references added.
1.Tolerance (increased amounts/reduced effects) - Ask Role-playing game (RPG) players what the difference is between getting...
Rogue Class Guide v2.0
2009-09-09 00:00:00
In World ofWarcraft, the Rogue is primarily designed to inflictmassive amounts of damage in combat. The Rogue is a Melee DPSclass, which means that the Rogue is designed toget into the thick of combat and deal out big chunks of damage to theirfoes. The Rogue excels at dealing out damage,and is alsoextremely versatile in other abilities.

Flavor

Playing a Rogue isn't for everybody. You want to beactiveand constantly in the thick of things, not hanging back. Youmust enjoy melee combat if you're to play this class. If youlike being sneaky, getting the drop on your enemies, and laugh as theytry to run as you tickle their spleen with your blades, then this classis for you. "Lone Wolf" type players are a perfect match forthe Rogue. With a multitude of abilities such as stealth, theability to use poisons,lockpicking, and dual wielding weapons, theRogue offers a lot gameplay options to the player.

Starting at level 10, you can begin to choose talents from 3 differenttalent schools. The schools are Assassination(emphasizing burstdamage and finishing moves), Combat (focusing on weapon DPS), andSubtlety (fighting from the shadows). Each has its ownstrengths. For leveling purposes, the Combat tree isconsidered the m...
Home Is Where the RP Is
2009-09-07 00:00:00
One of my favorite RP elements within Lord of the Rings Online is the housing. With neighborhoods dedicated to each race and located in near-appropriate locations, being able to buy characters their own homes goes a very long way towards fostering the art of roleplaying.
Last RoleCraft issue, I wrote about The Adventure, about rekindling that thrill for roleplaying through quests and instances that perhaps you've trudged through hundreds of times before. This issue can be looked at as sort of a balance, by revisiting the value of home ownership in regards to roleplaying in MMORPGs that allow it.
Home buying was, to my gaming memory, first introduced within Ultima Online. Since then, many, but not all, MMORPGs have also allowed players to buy and sometimes build their own homes in game. For non-roleplayers, this may not hold much interest. For many roleplayers I know, being able to have their characters inhabit a dwelling of their own is often considered to be a standard part of gaming, frowning upon games that don't have it. With MMORPGs now over ten years old, those that don't launch with in game housing are those that aren't very serious about providing their player base, especially roleplayers, with what ...
World of Warcraft: Why is Toxic WoW Such a Good Private Realm?
2009-09-03 00:00:00
World of Warcraft private/test realms are becoming more and more popular everyday, because people for one, are interested in a change of pace in the gameplay, as well as the fact that a lot of people haven't actually purchased WoW or aren't interested in playing monthly fees to play World of Warcraft. Extreme Top 100 is about the best way to find the most popular private WoW test realms. The address for this website is http://www.xtremetop100.com/world-of-warcraft. When searching for private World of Warcraft realms, this website will almost always come up first, because everyone uses it.

Since everyone uses this...
That Extra 2.4%...
2009-09-01 00:00:00
I'll make this addition to my existing guides later today or this week but: In order to become completely uncrushable you need to have a total of 102.4% avoidance/block(not just 100%). The reason for this is that for each level a mob has over you, 0.2% needs to be subtracted from each of your avoidance/block stats. Just think of it this way: Every point of defense that ...
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